BLOCKWRIGHT

Blockwright

An editor for ANSI and IRC art: half-block pixels, shading along colour ramps, lighting, layers, and a live byte meter so every line fits on IRC.

The documentation is being written.

Tutorials

From nothing to a finished piece on IRC.

  1. What ANSI art is
  2. Your first piece
  3. Pixels with half blocks
  4. Shading: the ladder (not written yet)
  5. Shading: forms and falloff (not written yet)
  6. Light (not written yet)
  7. Detail (not written yet)
  8. Composing a scene (not written yet)
  9. Layers and projects (not written yet)
  10. Letters and text (not written yet)
  11. Made for IRC (not written yet)
  12. Scripts and generators (not written yet)

Then projects, whole pieces built from those skills: a night scene, a face, a figure, a building, an object, an icon, a lettered logo.

Manual

Every tool, menu, file format and command.

  1. Installing Blockwright (not written yet)
  2. The window: canvas, docks and views
  3. Keyboard mode, F-key glyph sets and the pen
  4. Tools and their options (not written yet)
  5. Selections, clipboard and paste modes (not written yet)
  6. Mirror mode and symmetry (not written yet)
  7. Layers (not written yet)
  8. The Library and Scene Starter (not written yet)
  9. Palette, iCE colours and 24-bit colour
  10. IRC: byte budget, row meter, IRC view, export (not written yet)
  11. Lint panel and the checks it runs (not written yet)
  12. Generator layers and scripts (not written yet)
  13. File formats: .ans, SAUCE, IRC text, UTF-8, XBIN, project files (not written yet)
  14. blockwright-cli
  15. Shortcuts (not written yet)
  16. Preferences (not written yet)