Blockwright
An editor for ANSI and IRC art: half-block pixels, shading along colour ramps, lighting, layers, and a live byte meter so every line fits on IRC.
The documentation is being written.
Tutorials
From nothing to a finished piece on IRC.
- What ANSI art is
- Your first piece
- Pixels with half blocks
- Shading: the ladder (not written yet)
- Shading: forms and falloff (not written yet)
- Light (not written yet)
- Detail (not written yet)
- Composing a scene (not written yet)
- Layers and projects (not written yet)
- Letters and text (not written yet)
- Made for IRC (not written yet)
- Scripts and generators (not written yet)
Then projects, whole pieces built from those skills: a night scene, a face, a figure, a building, an object, an icon, a lettered logo.
Manual
Every tool, menu, file format and command.
- Installing Blockwright (not written yet)
- The window: canvas, docks and views
- Keyboard mode, F-key glyph sets and the pen
- Tools and their options (not written yet)
- Selections, clipboard and paste modes (not written yet)
- Mirror mode and symmetry (not written yet)
- Layers (not written yet)
- The Library and Scene Starter (not written yet)
- Palette, iCE colours and 24-bit colour
- IRC: byte budget, row meter, IRC view, export (not written yet)
- Lint panel and the checks it runs (not written yet)
- Generator layers and scripts (not written yet)
- File formats: .ans, SAUCE, IRC text, UTF-8, XBIN, project files (not written yet)
- blockwright-cli
- Shortcuts (not written yet)
- Preferences (not written yet)